package Games.PumpGame.Entities 
{
	import Framework.BaseEntity;
	import Games.PumpGame.Gui.StatisticsGui;
	
	/**
	 * Class made for the updating of the GUI panel.
	 * @author Menno
	 */
	public class Statistics extends BaseEntity
	{
		
		public function Statistics(guiObject:StatisticsGui) 
		{
			guiComponent = guiObject;
		}
		
		override public function update():void 
		{
			(guiComponent as StatisticsGui).draw();
			super.update();
		}
	}
	
}